#ifndef DLGSETSCORE_H
#define DLGSETSCORE_H

#include <wx/dialog.h>

/** 
 * @brief Dialog for setting players' score
 */
class DlgSetScore: public wxDialog
{
    public:
        /** 
         * @brief Ctor
         * 
         * @param iParent the parent window
         * @param iScores buffers for players' scores 
         */
        DlgSetScore(wxWindow *iParent, wxString (*iScores)[4]);
}; /* class DlgSetScore: public wxDialog */

#endif //DLGSETSCORE_H
